Sunday, May 17, 2020

Lord of the Flies - Savagery Essay - 1041 Words

Lord of the Flies - Savagery â€Å"There are too many people, and too few human beings.† (Robert Zend) Even though there are many people on this planet, there are very few civilized people. Most of them are naturally savaged. In the book, Lord of the Flies, by William Golding, boys are stranded on an island far away, with no connections to the adult world. These children, having no rules, or civilization, have their true nature exposed. Not surprisingly, these children’s nature happens to be savagery. Savagery can clearly be identified in humans when there are no rules, when the right situation arouses, and finally when there is no civilization around us. Without rules, savagery takes over. Without rules, man is free to do whatever he†¦show more content†¦The boys don’t put into practice their teachings from church/school on the island, but become savage beasts. This shows us that man is civilized in our society, only because of the fear for higher authority, not because that’s their nature. Man can only cover up inner savagery so long, before it breaks out, given the right situation. This states that with or without rules man will become savage when given the right situation. Every single man in this world is filled with inner savagery. But in this society, they tend to restrict the savagery from escaping. Given the right situation, their true nature, savagery, will be released. For example in the Simpsons, Ned Flanders, is the most civilized person. But yet on one particular episode he becomes savage when he is presented with the perfect circumstance. Golding quotes beautifully, â€Å"Then dog-like, uncomfortably on all fours yet unheeding his discomfort, he stole forward five yards and stopped. There was a loop of creeper with a tendril pendant from a node. The tendril was polished on the under side; pig, passing through the loop, brushed it with their bristly hide.†- Lord of the Flies (pg. 48) Jack is the leader of the church choir, but yet he shows no qualiti es of a church choir leader once he starts hunting for boars. It is not necessary that we need an island to break out into savagery, because even in our society, when man is given the right situation, his savagery will breakShow MoreRelatedSavagery In Lord Of The Flies1461 Words   |  6 PagesSavagery is exceptionally presented throughout Lord of the Flies written by William Golding. Savagery invites fear into a person’s life, making it difficult to navigate on a normal basis, fear controls the actions of the boys in dramatic ways throughout the novel. The three points in this essay that will be discussed will be the de-evolution of the boys as the novel progresses, the adult presence on the island and the effects that ensue afterwards and how different Jack’s tribe and Ralph’s tribeRead MoreSavagery In Lord Of The Flies1604 Words   |  7 Pagesexplain one of the main themes throughout the novel Lord of the Flies. For one to be uncivilized is to be barbaric and inhuman, without having a sense of culture and social development. When innocence or civilization is lost, levels of economic, social, technological, political, and cultural evolution differentiates from that of the normal, because ideas, values, institutions, and achievements of a particular society is changed. The boys in Lord of the Flies find themselves in a situation where their onlyRead MoreSavagery In Lord Of The Flies1385 Words   |  6 Pagesfollow the rules or to rebel against them. The act of our civilization is controlled by the laws and rules that we follow, where the act of our savagery is conducted by our selfish attitude. Humans tend to live either by laws of a society by the way they feel what is the right way to live. William Golding writes a creative and captivating novel, Lord of the Flies, where the inevitable truth about human nature is brought to full focus. He paints a vivid portrait of a group of British schoolboys who areRead MoreSavagery In Lord Of Th e Flies1581 Words   |  7 Pages The struggle between humanity and savagery portrayed through the events of William Golding’s Lord of the Flies demonstrates how simple it is for one to succumb to the mannerisms of depravity. This is impossible with the implementation of structure and order, as such concepts provide boundaries and keep man sane and behaved. Once the boys arrive on the island, isolated and expelled from society, they look to a shell to relieve them of this hardship, and to institute a form of government that willRead MoreSavagery In Lord Of The Flies2060 Words   |  9 Pagesbeliefs, is endowed with the capacity for savagery As a way to cope and persevere, one acquires the ability to become savage when put into a world loaded with predicaments of dominance and authority. In William Golding’s Lord of the Flies, the author delineates the theme of savagery through the actions and thoughts of the boys on the island. Golding meticulously demonstrates the elements in the novel that have a sub stantial significance on the boys’ act of savagery such as the moments when the boys provokeRead MoreSavagery In Lord Of The Flies Essay1066 Words   |  5 PagesJulian Viney Mrs. Jenkins English 10 December 15, 2017 Island of the Savages In William Golding’s novel The Lord of the Flies, the reader is exposed to an island of boys and what happens to them slowly over the course of the book. There is a theme of the constant power struggle between the boys civilization and their inner savagery. This is shown through the boys as their time on the island grows greater and greater, especially through an individual named Jack Merridew. When the boys firstRead MoreSavagery In Lord Of The Flies Essay1057 Words   |  5 PagesComparing Ralph and Jack’s descent into savagery In William Golding’s Lord of the Flies, Ralph and Jack’s power struggle is observed throughout the book. Ralph’s democratic leadership sharply contrasts Jack’s tyrannical and uncivilized rule. Ralph is stripped of everything and the line between him and Jack is blurred near the end because he gives in to savagery. Though all men will ultimately revert back to animalistic instinct and savagery in the absence of civilization, Ralph only succumbs to thisRead MoreLord Of The Flies Inner Savagery Analysis1043 Words   |  5 PagesMickey Henesy Ms. Tantlinger Honors English 10 2 January 2018 How Inner Savagery Is Revealed When Power Is Priority Lord of the Flies by William Golding is an allegory in regards to the generalization that when man wants power, man loses empathy. When empathy is lost, humanity is also lost and hopes for civilization vanish. Jack’s hunt for power and his willingness to take control any way he can shows the lack of humanity within him. Roger starts off as an innocent boy, but when no consequencesRead MoreSavagery vs. Instincts in Lord of the Flies1117 Words   |  5 PagesSavagery vs. Instincts in Lord of the Flies The Seed of Evil This is an island. At least I think its an island. Thats a reef out in the sea. Perhaps there arent any grownups anywhere (Ralph, Chapter 1). Stranded on an island, facing a crisis that resulted from one of humanity’s many wars, the boys become a model that represents humanity itself. They organize to help one another cope with this strange experience. A tiny system of government is formed, and the boys are somehow empoweredRead MoreLord of the Flies - Civilization vs Savagery2896 Words   |  12 PagesWilliam Golding’s experience in World War II had an overwhelming effect on his view of humanity and the evils of which it was capable. After the war, Golding resumed teaching and wrote his first novel, Lord of the Flies. Lord Of The Flies tells us the story of a handful of young schoolboys who had been marooned on an island as the plane that they were travelling, on to escape the war was shot down. The only survivors were the passengers, British schoolchildren between the ages of six and thirteen

Wednesday, May 6, 2020

Analysis Of The Movie Nope - 755 Words

Have you seen the video online with the kid whose head is stuck in a iron fence? The kid appears to be about 3 or 4 years old. Somehow he stuck his head through he iron posts and got his head stuck, Clearly in too much pain to pull his head back out the way he stuck it in, he finds himself in trouble, his dad attempts to help him get unstuck with no success. Dad attempts to gently pull the head back through, nope. Dad attempts to physically push the bars apart, nope. No matter what dad try he just can’t get the kid unstuck. On the video the dad goes back into the house, apparently to call for help. The kid however, has an idea. He stands up a bit. Adjusts his shoulders sideways, and steps through the fence and gets himself unstuck. He’s free. He just had to change his perspective a bit and move forward instead of trying to pull back. So often when we find ourselves in a spiritual rut and need to get unstuck in our life with Jesus we just need a bit of a new perspective. To change our view point and redirect our efforts and we’ll find our way to being unstuck. Have you ever felt stuck in your relationship with Jesus? Like things were just stagnant? Maybe the growth and excitement of your faith just disappeared? And now your feeling dry and a little bit like you’re on a spiritual plateau? You know, not moving forward but not necessarily falling backwards either. And you’re wondering, â€Å"What do I need to do to get unstuck?† Well then, here’s some good news†¦you’re not alone.Show MoreRelatedThe Great Gatsby by F. Scott Fitzgerald644 Words   |  3 Pageshuman in The Great Gatsby, by F. Scott Fitzgerald? Don’t worry, the vacuous space upstairs will soon be filled. So, let’s dive in, like a dead â€Å"Gatsby† in a pool. Daisy and her association with symbols is... pointless to the structure of this essay. Nope, wrong again. Daisy is a centerpoint in The Great Gatsby, and the symbols she is seen with help prove the corpulent mass she holds giving her such impressive gravity. The first symbol that Daisy is seen with, or in rather, is the color white [representingRead MoreTata Nano9220 Words   |  37 Pagesfocus group discussion as the instrument. Association and completion techniques can also be used to find out the specific brand attributes that influences the buying decision the most. Expected Output The best brand positioning for Nano Analysis Plan The goal in qualitative research is to decipher, examine and interpret the meaningful patterns or theme for Nano that emerges out of the data collected by research questions. We will get this theme by Language processing. Three generalRead MoreAmerican Slang Essay 115481 Words   |  62 Pagesare the standard in referring to a female student, for instance, canary, hen, pullet, and quail; and a female residence hall is a hen coop/ranch/roost, quail roost or jail.[14] During the period from 1900 to 1970, the scholarly collection and analysis of American college slang was at best sporadic. However, in these scattered treatments can be seen traces of the major changes that transformed college slang and college culture by the 1970s. By 1926-27, slang at Kansas University depicted not onlyRead MoreW1 Active Adj14109 Words   |  57 Pageswords in both spoken and written English, based on statistical analysis of the 390 million words contained in the Longman Corpus Network – a group of corpuses or databases of authentic English language. The Longman Communication 3000 represents the core of the English language and shows students of English which words are the most important for them to learn and study in order to communicate effectively in both speech and writing. Analysis of the Longman Corpus Network shows that these 3000 most frequentRead MoreManaging Information Technology (7th Edition)239873 Words   |  960 PagesNetworking Strateg y 321 PART III Acquiring Information Systems 327 Chapter 8 Basic Systems Concepts and Tools The Systems View What Is a System? 329 329 330 Seven Key System Elements Organizations as Systems 330 334 Systems Analysis and Design 335 Business Processes 336 Identifying Business Processes 336 Business Process Redesign 336 Processes and Techniques to Develop Information Systems 339 The Information Systems Development Life Cycle 339 StructuredRead MoreCoaching Salespeople Into Sales Champions110684 Words   |  443 PagesAlthough these managers at Vetter Stafï ¬ ng did not have the power to change their role or job description, each had the power to change how they currently managed their teams. They learned at the seminar that a little honesty, introspection, and self-analysis goes a long way, especially as it relates to evaluating the integrity of their commitment as well as the process they are currently using to get their salespeople to perform at their very best. UNDERSTANDING THE COMMITMENT TO COACH YOUR SALES

Experimental Design for Interactive Applications

Question: Discuss about theExperimental Design for Interactive Applications. Answer: Introduction: The GOMS is regarded as a human information model processor for the purpose of the human interaction observations, which highlights a user cognitive structure on four components. On this model, has been regarded as one of the few that has been known as the concept of theoretical to any of the human-computer interaction. (Nath, 2015)The idea has spawned much research to verifying and to extending the original work; it has been recently used in the real world design and situations of evaluations. On the essay, it will synthesize on previous work on GOMS to the provision of the view that is integrated on the models of GOMS and how they can be used in the design. Moreover, it will also explore how the GOMS is evaluated and how it can be used to support the development, evaluation and the various performance measurement to the mobile applications (Nath, 2015). In the recent years, there have been concerns on whether the mobile systems should be evaluated in the field or to be more traditional in the environment of the laboratory. Researcher on usability and the specialists has been concerned that the laboratory evaluation does not adequately simulate the context on where the mobile systems are used. The GOMS has been found to support the field tests in various ways. (Maxwell, 2012) This is so when it is combined with an additional theoretical mechanism. This primarily highlights ways to quantitatively predict both the learning and the performance of an interface design. The GOMS also serve as useful components for a qualitative description of how the users can use the computer systems in performing a given task. (Hinkelmann and Kempthorne, 2012) Besides, it is helpful to predict the performance of a task in such a way that it can be used as a substitute for many of the empirical user-testing field, which is needed to formulate a system des ign, which can be functional and usable. The predictive function is thus presented by GOMS model. (Maxwell, 2012) The field test strategies are mostly built around the standards. There have development and refining of the models that are introduced for the purpose of the user testing disciplines as the technology changes over time. For example, the quantitative models of GOMS have been used within the different setting at varying levels of the success. (Maxwell, 2012) The test fields are equipped with model cognitive concepts of the users, their tasks and the design components of collaborations. This model has stood in all the test of time and has worked very well in many of the lab-based configurations more so at the within the mobile computing. Therefore, GOMS needs to be appreciated by the way they have supported the field tests. When carrying a GOM analysis, it involves defining it and highlighting informal notations on the goals of the users, the operators, the methods and the rules of selection. Primarily most of the works involve setting the goals and the methods. (Mayilvaganan and Kalpanadevi, 2014)The hardware and the lowest level of the software of these systems usually determine the operators. The selection of the rules is subtle, and it involves multiple explicit methods for the same goals. A good design thus has a clear process if each of the methods is adopted to define the selection rules easily. Example on collection data on GOMS the analyst relies on a task which may require a judgment in regards to how the users view the responsibilities in regards to their natural goals, how the tasks are composed in the subtasks and the various functions method that are used by the users. (Mayilvaganan and Kalpanadevi, 2014) It is sometimes very possible to collect data on how the users view and decompose on the different roles, and it may be difficult at times due to the issue of the time and the cost constraint factors on the interface of the design process. There are various theory to explain on the evaluation of the GOMS model. One of the theory is unified theory of the acceptance and use of the technology. (Jung and Jang, 2013) On this theory, it explains on how to integrate the primary competing user acceptance models. The argument is aimed at how the users intend to use the interactive system and the subsequent usage behavior. The theory combines various components on the approach, like TAM, IDT, and TPB. Nonetheless, it has multiple core determinants of the intentions and the usages. (Jung and Jang, 2013) These are performance expectancy, the social influences, and the conditions for facilitating. Moreover, it is important to look at the innovation diffusion theory of evaluation. (Bhatti, Bouch and Kuchinsky, 2000) The method tends to adopt new practices for assessment and the technologies in the society to various groups. The theory aims at predicting how the use of GOMS has been approved at the different adopter categories of the mobile applications. Various factors may affect the rate of the adoption and evaluation these are the compatibility, complexity, observability and advantage. The GOMS model describes the procedure of the knowledge, which the user should have to operate. They are the original approach to the model based evaluation in the computer user interface. The GOMS concept is primarily based on the theory of the human problem-solving skills and the acquisition. It entails writing a method to accomplish the task goals of interest and then it can predict the usability metric from the method of presentation. In the recent times, it is widely known that adapting established methods to the mobile environment is very challenging. (Guindon, 2013)The concerns and the various challenges that surround the empirical evaluation of the mobile systems are usually derived from the mobile and the changing dynamics of the unpredictability of the context use. The field experiments with the real users are necess ary for the evaluation of the mobile interactive systems. When one is inspecting the user behavior and experience, the effects and other issues relate to the mobility and the natural use of the context (Guindon, 2013). Conclusion The GOMS is essentially an established for the purpose of characterizing on the user's procedure for knowledge. When the GOMS is combined with the additional theoretical aspects, it can predict the human learning and the performance of an interface design. Besides, it serves as a useful description on how the users utilize mobile applications to perform a different task. In this paper, it has explained on the concept of the GOMS providing an appreciation it brings on the support field tests. Nonetheless, it has evaluated on the use of the theories and how the data has been evaluated and analyzed. References Bhatti, N., Bouch, A. and Kuchinsky, A., 2000. Integrating user-perceived quality into web server design. Computer Networks, 33(1), pp.1-16. Guindon, R., 2013. Cognitive science and its applications for human-computer interaction. Psychology Press. Hinkelmann, K. and Kempthorne, O., 2012. Design and Analysis of Experiments, Special Designs and Applications (Vol. 3). John Wiley Sons. Jung, K. and Jang, J., 2013, July. A Two-Step Click Interaction for Mobile Internet on Smartphone. In International Conference on Human-Computer Interaction (pp. 129-133). Springer Berlin Heidelberg. Martins, C.G.D.F.M., Levis, J.M. and Borges, V.M.C., 2016. The design of an instrument to evaluate software for EFL/ESL pronunciation teaching. Ilha do Desterro, 69(1), pp.141-160. Mayilvaganan, M. and Kalpanadevi, D., 2014, December. Designing a human computer interface system based on cognitive model. In Computational Intelligence and Computing Research (ICCIC), 2014 IEEE International Conference on (pp. 1-4). IEEE. Maxwell, J.A., 2012. Qualitative research design: An interactive approach: An interactive approach. Sage. Nath, P.K., 2015. Model-based Evaluation of Simulated Touch Screen Cell Phone Interface. Journal of Applied Information Science, 2(2).